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Transport Fever 3 industries and production chains

A source-verified directory of Transport Fever 3 industry inputs, outputs and separately labeled production boosters.

Last updated: 2026-09-30

What does each industry produce?

This directory follows base-game industry resource declarations from Steam build 25533170. It links each source-verified industry name to reviewed cargo inputs and outputs. Boosters are shown separately from ordinary inputs because they are not automatically required to operate the basic production chain.

32 source-verified industry entries

NameDefault inputsOutputsProduction boostersIndustry source economy tags
BreweryGrainGlassCargo source economy tags:Grain: Temperate, Dry, Tropic, SubarcticGlass: Temperate, Dry, Tropic, SubarcticBeverages—Temperate, Dry, Subarctic
BrickworksClayBricksCargo source economy tags:Bricks: Temperate, Dry, Tropic—Temperate, Dry
Cement PlantStoneCargo source economy tags:Stone: Subarctic, Dry, Temperate, TropicCement—Subarctic
Chemical PlantChemicalsDyesPlastic—Temperate, Dry, Tropic, Subarctic
Clay PitSource rule 1—Clay—Temperate, Dry
Clay PitSource rule 2——ToolsTemperate, Dry
Coal MineSource rule 1—Coal—Temperate, Dry, Tropic, Subarctic
Coal MineSource rule 2——ToolsTemperate, Dry, Tropic, Subarctic
Cotton FarmSource rule 1—WoolCargo source economy tags:Wool: Temperate, Dry, Tropic, Subarctic—Temperate, Tropic
Cotton FarmSource rule 2——FertilizerTemperate, Tropic
Crop FarmSource rule 1—GrainVegetablesCargo source economy tags:Vegetables: Temperate, Dry, Tropic, urbangames_campaign_mission_07::/economy/my_dry.eco—Temperate, Dry, Subarctic, Tropic
Crop FarmSource rule 2——FertilizerTemperate, Dry, Subarctic, Tropic
Fishing GroundsSource rule 1—Fish—Temperate, Tropic, Subarctic
Fishing GroundsSource rule 2——ToolsTemperate, Tropic, Subarctic
Canning FactorySource rule 1FishSheet MetalCargo source economy tags:Fish: Temperate, Tropic, SubarcticWhole rule removed if economy configuration excludes or makes unavailable: FishCanned Food—Temperate, Dry, Tropic, Subarctic
Canning FactorySource rule 2MeatSheet MetalWhole rule removed if economy configuration excludes or makes unavailable: MeatCanned Food—Temperate, Dry, Tropic, Subarctic
Logging CampSource rule 1—Logs—Temperate, Dry, Tropic, Subarctic
Logging CampSource rule 2——MachinesTemperate, Dry, Tropic, Subarctic
Furniture FactoryPlanksGlassFurniture—Temperate, Dry, Tropic, Subarctic
GlassworksSandGlass—Temperate, Dry, Tropic, Subarctic
Iron Ore MineSource rule 1—Iron Ore—Temperate, Dry, Tropic, Subarctic
Iron Ore MineSource rule 2——MachinesTemperate, Dry, Tropic, Subarctic
Livestock FarmGrainMeatWool—Temperate, Dry, Tropic, Subarctic
Machine FactorySteelPlasticMachines—Temperate, Dry, Tropic, Subarctic
Oil PlatformSource rule 1—Crude Oil—Temperate, Dry, Tropic, Subarctic
Oil PlatformSource rule 2——MachinesTemperate, Dry, Tropic, Subarctic
Oil RefineryCrude OilChemicalsFertilizerFuel—Temperate, Dry, Tropic, Subarctic
Oil WellSource rule 1—Crude Oil—Dry, Subarctic, Temperate, Tropic
Oil WellSource rule 2——MachinesDry, Subarctic, Temperate, Tropic
Paper MillSawdustPaper—Subarctic
Printing FactoryPaperDyesCargo source economy tags:Dyes: Temperate, Dry, Tropic, SubarcticBooks—Subarctic
QuarrySource rule 1—Stone—Temperate, Dry, Tropic, Subarctic
QuarrySource rule 2——ToolsTemperate, Dry, Tropic, Subarctic
Rubber FarmSource rule 1—Rubber—Tropic
Rubber FarmSource rule 2——FertilizerTropic
Sand DredgerSource rule 1—SandCargo source economy tags:Sand: Temperate, Dry, Tropic, Subarctic—Temperate, Tropic, Subarctic
Sand DredgerSource rule 2——MachinesTemperate, Tropic, Subarctic
Sand PitSource rule 1—Sand—Dry, Temperate, Tropic, Subarctic
Sand PitSource rule 2——ToolsDry, Temperate, Tropic, Subarctic
Saw MillLogsPlanksSawdustCargo source economy tags:Sawdust: Subarctic—Temperate, Dry, Tropic, Subarctic
Steel MillIron OreCoalSheet MetalSteel—Temperate, Dry, Tropic, Subarctic
Textile FactoryFabricDyesClothes—Temperate, Dry, Tropic, Subarctic
Tire FactoryRubberTires—Tropic
Tools FactoryPlanksPlasticTools—Temperate, Dry, Tropic, Subarctic
Vehicle FactoryTiresSheet MetalMachinesCargo source economy tags:Tires: TropicVehicles—Temperate, Dry, Tropic, Subarctic
Weaving MillWoolFabric—Temperate, Dry, Tropic, Subarctic

These are default source declarations. Alternative rules appear separately; economy settings and input switches can remove inputs or whole rules. Boosters are separate from required inputs. This directory does not list input ratios; the beverages guide explains a separately reviewed default recipe.

Industry and cargo economy tags are source declarations, not universal climate rules or a guarantee that a recipe runs in every tagged economy. All Industries and custom overrides can change availability. Untranslated tags are preserved source labels and may be campaign-specific; this index does not verify all campaign content.

Source files and build

Steam build: 25533170

  • base/content/industries/brewery.zip!/brewery/brewery.con.lua
  • base/content/industries/bricks_works.zip!/bricks_works/bricks_works.con.lua
  • base/content/industries/cement_plant.zip!/cement_plant/cement_plant.con.lua
  • base/content/industries/chemical_plant.zip!/chemical_plant/chemical_plant.con.lua
  • base/content/industries/clay_pit.zip!/clay_pit/clay_pit.con.lua
  • base/content/industries/coal_mine.zip!/coal_mine/coal_mine.con.lua
  • base/content/industries/cotton_farm.zip!/cotton_farm/cotton_farm.con.lua
  • base/content/industries/farm.zip!/farm/farm.con.lua
  • base/content/industries/fishing_grounds.zip!/fishing_grounds/fishing_grounds.con.lua
  • base/content/industries/food_factory.zip!/food_factory/food_factory.con.lua
  • base/content/industries/forest.zip!/forest/forest.con.lua
  • base/content/industries/furniture_factory.zip!/furniture_factory/furniture_factory.con.lua

22 more source files are indexed in the verified catalog.

Are these fixed recipes and production rates?

These columns describe source declarations, not measured live-game output. An industry can have alternative rules, and economy parameters or input switches can change which inputs apply. Where alternatives are declared, read them as separate paths rather than one combined requirement. The economy tags belong to the industry source; they do not guarantee that a rule survives in every tagged economy. Some rules disappear entirely when a required input cargo is absent, as noted beside those inputs. No universal input ratio or annual production rate has been verified for this page.

Use the cargo list for cargo names, the vehicle list for cargo-class compatibility, and the beverages production guide for an example chain and its conditions.